I am writing again!
There is a contest coming up in the end of July and despite all of the hustle and bustle of the hostel I am going to enter it. I've done it twice before and won the preliminary. I want to come up with something that will get me beyond the preliminary and into the final 13.
The contest is by a publishing house called Polar Expressions and if your from Canada then give it a whirl!
I've been working on something to do with wilderness and isolation. On my last post I mentioned this game, but I've been home sick and hankering for something juicy, wintery, and original for me. I have me about 10 days to get it done and I plan on making it to the due date with an ace/original story. And I'm starting off old school. Pen and paper.
Thursday, July 30, 2015
Saturday, July 25, 2015
A Video Game: The Long Dark
I don't normally play video games. I really like them, but I don't play them. My personality tends towards escapism in the form of writing, reading or videos. They occupy me a lot and I can lose myself in the last one very easily. More so than usual, I've been watching and now playing, probably due to the fact that I'm suffering from job dissatisfaction.
While I've advocated my love for my job, it is very draining and when things go wrong, they go very wrong. I struggle still to emotionally detach myself from things that are not meant to be personal but the worries build up and I often get the feeling that there's no one there to go to for help. Just a voice and a wallet, sometimes not even that.
So my game came about on two days off. With the new release of Mortal Kombat, Will was looking forwards to the Brutalities of tearing someone in two. I've liked Mortal Kobat, but its not something I feel I gain anything from, and I certainly can't seem to lose myself in any sort of Combat game, with a C or a K. After a long while of playing it, he took a break and tried a demo on the Xbox.
The Long Dark.
What started from Kickstarter by a Canadian production company is a Survival game, but not just any survival game! A Zombie free one.
Yes that's right, no zombies. They have been done to death for me and they freak me out still, more so, I'm sure, in a game format.
Set during winter, in Northern Canada, a survivor of choice crash lands in the woods and is quickly forced to survive the situation before them by scavenging, hunting, and learning to face the harsh and lonely world before them. Intermittent with haunting music that forces the player to wonder if something is about to strike, but instead leaves them with only their thoughts. Its not completely lonely. Like any Canadian wilderness its littered with wolves, bears, rabbits, deer and even fish in the lakes. And these creatures, like their live counter parts will hunt and eat you if given the chance. Wolves more than bears do this, but if your healthy enough or have a weapon on you, you can defend your self. If you do survive then your left to contend with freezing temperatures, dwindling light, water and food. The art work is beautiful and the colour pallet really well chosen.
I've died countless times in the game, yet I find it tantalizing just to try and beat the sucker, try and get a little further and see what I get to start off with.
Above all, the death sequence lets me appreciate the game even more. Initially I thought "The Long Dark" refereed to winter, which can be long dark. But it is referring to a much longer dark. Death. Ah death, my most interesting companion.
It haunts the fringes of the character, even when you're stats are at their highest, a missed shot at a deer, or a surprise wolf attack, or even a miss understanding of the initial game play can result in death, slow or fast. And there's no going back to your last save. When your dead, you saves vanish and you enter the Long Dark.
For me the game harkens back to the beautiful brutality of life in North American Wilderness, something I find dead and gone in Scotland, with only ghostly echo over the moors. Cold and fridged winters, the weariness of the woods and reality of death if you make a mistake. The fact that no one person can be master of it leaves me hopeful and even homesick. Which is why this game has engrossed me so much. Not like the Sims where you escape to the material, but the game were you escape to the reality of the world beyond your front door, or even this Island.
Of course you can start again! I'd like to post a video of the play through but me thinks.
+ I've seen some pretty Killer Maps for the Mystic Lake region.
++Have you heard the new Of Monsters and Men album???? Do this.
![]() |
The regular maker of my demise.... courtesy of Game Informer |
So my game came about on two days off. With the new release of Mortal Kombat, Will was looking forwards to the Brutalities of tearing someone in two. I've liked Mortal Kobat, but its not something I feel I gain anything from, and I certainly can't seem to lose myself in any sort of Combat game, with a C or a K. After a long while of playing it, he took a break and tried a demo on the Xbox.
The Long Dark.
![]() |
I could see why Wolves can be seen as villainous. But their just hungry, like me. |
What started from Kickstarter by a Canadian production company is a Survival game, but not just any survival game! A Zombie free one.
Yes that's right, no zombies. They have been done to death for me and they freak me out still, more so, I'm sure, in a game format.
Set during winter, in Northern Canada, a survivor of choice crash lands in the woods and is quickly forced to survive the situation before them by scavenging, hunting, and learning to face the harsh and lonely world before them. Intermittent with haunting music that forces the player to wonder if something is about to strike, but instead leaves them with only their thoughts. Its not completely lonely. Like any Canadian wilderness its littered with wolves, bears, rabbits, deer and even fish in the lakes. And these creatures, like their live counter parts will hunt and eat you if given the chance. Wolves more than bears do this, but if your healthy enough or have a weapon on you, you can defend your self. If you do survive then your left to contend with freezing temperatures, dwindling light, water and food. The art work is beautiful and the colour pallet really well chosen.
![]() |
Night in my favourite hide away. Courtesy of the Steam Page you can download it at. |
I've died countless times in the game, yet I find it tantalizing just to try and beat the sucker, try and get a little further and see what I get to start off with.
Above all, the death sequence lets me appreciate the game even more. Initially I thought "The Long Dark" refereed to winter, which can be long dark. But it is referring to a much longer dark. Death. Ah death, my most interesting companion.
It haunts the fringes of the character, even when you're stats are at their highest, a missed shot at a deer, or a surprise wolf attack, or even a miss understanding of the initial game play can result in death, slow or fast. And there's no going back to your last save. When your dead, you saves vanish and you enter the Long Dark.
For me the game harkens back to the beautiful brutality of life in North American Wilderness, something I find dead and gone in Scotland, with only ghostly echo over the moors. Cold and fridged winters, the weariness of the woods and reality of death if you make a mistake. The fact that no one person can be master of it leaves me hopeful and even homesick. Which is why this game has engrossed me so much. Not like the Sims where you escape to the material, but the game were you escape to the reality of the world beyond your front door, or even this Island.
Of course you can start again! I'd like to post a video of the play through but me thinks.
+ I've seen some pretty Killer Maps for the Mystic Lake region.
++Have you heard the new Of Monsters and Men album???? Do this.
Friday, July 24, 2015
Rouladen: A Homely German Dish
There's a lovely, homely recipe I've been missing for a long time and thought it was time to make it.
This is my mother's instructions, hurriedly read to us on the way to the second hand furniture store. It resulted in a couch and enough time to start
Ingredients:
3 round stake, 1/4 inches thick
3 slices of bacon
2 cloves of minced garlic
1 Onion, quartered
2 Dill pickles
Dijon Mustard
Coat the inside of the stakes in Dijon mustard and minced garlic. Now here is where I believe I made an error, I forgot about the bacon, blasphemy, I know, but I remember at the last moment, wrapping the outside. Instead of my boo boo, lay the bacon over the mustard garlic combo. Quarter onion and half a pickle laid at the top. Wrap it up and hold it together with tooth picks, or if your classy like me, pieces of untreated wood trim from house reno.
Fry the rolls until their are browned, add water and lower the temperature. Let it simmer for about two hours.
I served it with egg noodles and added a bit of cornflower to thicken the gravy if it aint. It was good. You should try it!
![]() |
The food steps! |
![]() |
It a couch, my butt's new home. |
Sunday, July 19, 2015
Water Colour Painting!
I really like painting, and my paint of choice used to be acrylic and Oil, but lately I've developed a crush on water colour.
Often, art (drawing /painting) come easiest to me in points of stress where I haven't quite pin pointed the source. I have now, but a week back I hadn't and ended up painting some mountains. Here they are!
Often, art (drawing /painting) come easiest to me in points of stress where I haven't quite pin pointed the source. I have now, but a week back I hadn't and ended up painting some mountains. Here they are!
![]() |
The Blue Mountain - The Last one I |
![]() |
Trying for something more easterly, it was a good first try I think! Learning to layer I think. |
![]() |
The Grey Mountain. If I combined the gery scale and the trees with the detailed work of the blue mountain, I would have a Kelsey Master Piece! |
Subscribe to:
Posts (Atom)